Post by Raphael on Feb 16, 2010 6:56:23 GMT -5
On God Moding:
It is up to each player to determine his character's fate. Whether he/she takes a hit or gets a disease or is taken captive, etc, it is all up to you. No speed fighting or the like, as this is a game focusing on story rather than wins.
Since everyone has control of their own characters fate I thought it prudent to remind that God Moding can be Passive as well as Active.
Please see definitions below.
Passive Godmoding
Godmoding can occur when a player describes an event or a series of events his or her character has taken against another character or interactive object, most often with the purpose of rescinding negative effects previously encountered or granting some other effect inconsistent with an objective view of the narrative. This is sometimes also termed "Powermoding". For example, a character may be afflicted with a disease only curable by rare ingredients, yet another character is "lucky" enough to find these ingredients in ten minutes. Godmoding is thus often used like a "Get Out of Jail Free card" when things don't go the way a player wants, rather than working with previously unfolded events.
It is also used to describe the act of creating or playing with an invincible character or using "perfect" equipment (such as unbreakable armour), or possessing limitless power, etc. Some players will create a brand new character, and that character is automatically gifted with skills, and nearly impossible to take on right from the start. In many cases, this happens when a newer character goes against an established one: the newer player may roleplay his or her character as if it were equal in power and rank to the more experienced one.
Active Godmoding
Godmoding can also refer to the case where a player definitively describes the outcome of their own actions against another character or interactive object. For example, if player A states, "A strikes B and B takes damage", they could be considered to be godmoding. Another example of this might be where a character is facing multiple enemies, and they redirect one foe's attack onto another. For example, Player A states, "B misses A completely, and strikes C instead." This form of godmoding is also referred to as "Autoing". Active godmoding can also take the form of controlling characters that belong to someone else.
Example of the correct way to avoid God Modings:
Raphael lashed out with his sai intending to hit the ninja square in the chest and pin him up against the wall.
The wrong way:
Raphael lashed out with his sai, stabbing through the ninja's chest and watching his blood splatter against the wall he was pinned to.
On Mary Sues:
"Mary Sue" is a pejorative term used to describe a fictional character who plays a major role in the plot and is particularly characterized by overly idealized and clichéd mannerisms, lacking noteworthy flaws, and primarily functioning as wish-fulfillment fantasies for their authors.
Perhaps the single underlying feature of all characters described as "Mary Sues" is that they are too ostentatious for the audience's taste, or that the author seems to favor the character too highly. The author may seem to push how exceptional and wonderful the "Mary Sue" character is on his or her audience, sometimes leading the audience to dislike or even resent the character fairly quickly; such a character could be described as an "author's pet".
They can be Canon or Original Characters, but they are Mary Sues if they dominate the spotlight or are too unrealistic or unlikely in other ways.
Let me or any of the other mods know if you have a question about any of this information, and thanks for taking the time to read it all. :-)
It is up to each player to determine his character's fate. Whether he/she takes a hit or gets a disease or is taken captive, etc, it is all up to you. No speed fighting or the like, as this is a game focusing on story rather than wins.
Since everyone has control of their own characters fate I thought it prudent to remind that God Moding can be Passive as well as Active.
Please see definitions below.
Passive Godmoding
Godmoding can occur when a player describes an event or a series of events his or her character has taken against another character or interactive object, most often with the purpose of rescinding negative effects previously encountered or granting some other effect inconsistent with an objective view of the narrative. This is sometimes also termed "Powermoding". For example, a character may be afflicted with a disease only curable by rare ingredients, yet another character is "lucky" enough to find these ingredients in ten minutes. Godmoding is thus often used like a "Get Out of Jail Free card" when things don't go the way a player wants, rather than working with previously unfolded events.
It is also used to describe the act of creating or playing with an invincible character or using "perfect" equipment (such as unbreakable armour), or possessing limitless power, etc. Some players will create a brand new character, and that character is automatically gifted with skills, and nearly impossible to take on right from the start. In many cases, this happens when a newer character goes against an established one: the newer player may roleplay his or her character as if it were equal in power and rank to the more experienced one.
Active Godmoding
Godmoding can also refer to the case where a player definitively describes the outcome of their own actions against another character or interactive object. For example, if player A states, "A strikes B and B takes damage", they could be considered to be godmoding. Another example of this might be where a character is facing multiple enemies, and they redirect one foe's attack onto another. For example, Player A states, "B misses A completely, and strikes C instead." This form of godmoding is also referred to as "Autoing". Active godmoding can also take the form of controlling characters that belong to someone else.
Example of the correct way to avoid God Modings:
Raphael lashed out with his sai intending to hit the ninja square in the chest and pin him up against the wall.
The wrong way:
Raphael lashed out with his sai, stabbing through the ninja's chest and watching his blood splatter against the wall he was pinned to.
On Mary Sues:
"Mary Sue" is a pejorative term used to describe a fictional character who plays a major role in the plot and is particularly characterized by overly idealized and clichéd mannerisms, lacking noteworthy flaws, and primarily functioning as wish-fulfillment fantasies for their authors.
Perhaps the single underlying feature of all characters described as "Mary Sues" is that they are too ostentatious for the audience's taste, or that the author seems to favor the character too highly. The author may seem to push how exceptional and wonderful the "Mary Sue" character is on his or her audience, sometimes leading the audience to dislike or even resent the character fairly quickly; such a character could be described as an "author's pet".
They can be Canon or Original Characters, but they are Mary Sues if they dominate the spotlight or are too unrealistic or unlikely in other ways.
Let me or any of the other mods know if you have a question about any of this information, and thanks for taking the time to read it all. :-)